﻿<!--
Majesty of Omega - The next evolution of macro management space strategy

Copyright 2007 André Claaßen

This file is protected by the terms and conditions of the
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have been distributed along with this software. If not,
you may find the license information at the following URL:

http://www.microsoft.com/resources/sharedsource/licensingbasics/communitylicense.mspx
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<UserControl
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
	xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    xmlns:Generator="clr-namespace:Majesty_of_Omega.Logic.Generator;assembly=Majesty_of_Omega_BL"
    xmlns:Parts="clr-namespace:Majesty_of_Omega.GUI.Pages.Parts" 
    xmlns:Majesty_Commands="clr-namespace:Majesty_of_Omega.GUI.Commands"
	mc:Ignorable="d"
	x:Class="Majesty_of_Omega.GUI.Pages.Parts.SavedGamesGridPart"
	x:Name="UserControl"
	d:DesignWidth="640" d:DesignHeight="474.4" 
    RenderTransformOrigin="0.5,0.5">
	<UserControl.RenderTransform>
		<TransformGroup>
			<ScaleTransform ScaleX="1" ScaleY="1"/>
			<SkewTransform AngleX="-8" AngleY="0"/>
			<RotateTransform Angle="0"/>
			<TranslateTransform X="0" Y="0"/>
		</TransformGroup>
	</UserControl.RenderTransform>
    <UserControl.Resources>
        <Generator:TestDataGenerator x:Key="TestDataGeneratorDS" />
    </UserControl.Resources>
    
    <UniformGrid x:Name="LayoutRoot" Columns="2" Rows="10" >
        <Parts:SaveGameEntryPart Position="0" />
        <Parts:SaveGameEntryPart Position="1" />
        <Parts:SaveGameEntryPart Position="2" />
        <Parts:SaveGameEntryPart Position="3" />
        <Parts:SaveGameEntryPart Position="4" />
        <Parts:SaveGameEntryPart Position="5" />
        <Parts:SaveGameEntryPart Position="6" />
        <Parts:SaveGameEntryPart Position="7" />
        <Parts:SaveGameEntryPart Position="8" />
        <Parts:SaveGameEntryPart Position="9" />
        <Parts:SaveGameEntryPart Position="10" />
        <Parts:SaveGameEntryPart Position="11" />
        <Parts:SaveGameEntryPart Position="12" />
    </UniformGrid>

    <UserControl.DataContext>
        <Binding Path="testSaveGameManager" Source="{StaticResource TestDataGeneratorDS}"/>
    </UserControl.DataContext>
</UserControl>